\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r476478 = x;
double r476479 = y;
double r476480 = r476478 * r476479;
double r476481 = z;
double r476482 = r476479 * r476481;
double r476483 = r476480 - r476482;
double r476484 = r476479 * r476479;
double r476485 = r476483 - r476484;
double r476486 = r476485 + r476484;
return r476486;
}
double f(double x, double y, double z) {
double r476487 = y;
double r476488 = x;
double r476489 = z;
double r476490 = r476488 - r476489;
double r476491 = r476487 * r476490;
return r476491;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2020083
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))