\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \mathsf{fma}\left(b, a, \mathsf{fma}\left(x, y, z \cdot t\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r72523 = x;
double r72524 = y;
double r72525 = r72523 * r72524;
double r72526 = z;
double r72527 = t;
double r72528 = r72526 * r72527;
double r72529 = r72525 + r72528;
double r72530 = a;
double r72531 = b;
double r72532 = r72530 * r72531;
double r72533 = r72529 + r72532;
double r72534 = c;
double r72535 = i;
double r72536 = r72534 * r72535;
double r72537 = r72533 + r72536;
return r72537;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r72538 = i;
double r72539 = c;
double r72540 = b;
double r72541 = a;
double r72542 = x;
double r72543 = y;
double r72544 = z;
double r72545 = t;
double r72546 = r72544 * r72545;
double r72547 = fma(r72542, r72543, r72546);
double r72548 = fma(r72540, r72541, r72547);
double r72549 = fma(r72538, r72539, r72548);
return r72549;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020081 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))