x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r260143 = x;
double r260144 = r260143 * r260143;
double r260145 = 1.0;
double r260146 = r260144 - r260145;
return r260146;
}
double f(double x) {
double r260147 = x;
double r260148 = r260147 * r260147;
double r260149 = 1.0;
double r260150 = r260148 - r260149;
return r260150;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020081 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))