x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r201654 = x;
double r201655 = r201654 * r201654;
double r201656 = y;
double r201657 = r201656 * r201656;
double r201658 = r201655 + r201657;
return r201658;
}
double f(double x, double y) {
double r201659 = x;
double r201660 = y;
double r201661 = r201660 * r201660;
double r201662 = fma(r201659, r201659, r201661);
return r201662;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020081 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))