\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r199361 = x;
double r199362 = y;
double r199363 = cos(r199362);
double r199364 = r199361 + r199363;
double r199365 = z;
double r199366 = sin(r199362);
double r199367 = r199365 * r199366;
double r199368 = r199364 - r199367;
return r199368;
}
double f(double x, double y, double z) {
double r199369 = x;
double r199370 = y;
double r199371 = cos(r199370);
double r199372 = r199369 + r199371;
double r199373 = z;
double r199374 = sin(r199370);
double r199375 = r199373 * r199374;
double r199376 = r199372 - r199375;
return r199376;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020081 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))