x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r224016 = x;
double r224017 = y;
double r224018 = r224016 * r224017;
double r224019 = 1.0;
double r224020 = r224016 - r224019;
double r224021 = z;
double r224022 = r224020 * r224021;
double r224023 = r224018 + r224022;
return r224023;
}
double f(double x, double y, double z) {
double r224024 = x;
double r224025 = y;
double r224026 = 1.0;
double r224027 = r224024 - r224026;
double r224028 = z;
double r224029 = r224027 * r224028;
double r224030 = fma(r224024, r224025, r224029);
return r224030;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020081 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))