\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(2, y, z\right)\right)double f(double x, double y, double z) {
double r217666 = x;
double r217667 = y;
double r217668 = r217666 + r217667;
double r217669 = r217668 + r217667;
double r217670 = r217669 + r217666;
double r217671 = z;
double r217672 = r217670 + r217671;
double r217673 = r217672 + r217666;
return r217673;
}
double f(double x, double y, double z) {
double r217674 = 3.0;
double r217675 = x;
double r217676 = 2.0;
double r217677 = y;
double r217678 = z;
double r217679 = fma(r217676, r217677, r217678);
double r217680 = fma(r217674, r217675, r217679);
return r217680;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2020081 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))