\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}\frac{x}{x + 1} \cdot \left(\frac{x}{y} + 1\right)double f(double x, double y) {
double r963155 = x;
double r963156 = y;
double r963157 = r963155 / r963156;
double r963158 = 1.0;
double r963159 = r963157 + r963158;
double r963160 = r963155 * r963159;
double r963161 = r963155 + r963158;
double r963162 = r963160 / r963161;
return r963162;
}
double f(double x, double y) {
double r963163 = x;
double r963164 = 1.0;
double r963165 = r963163 + r963164;
double r963166 = r963163 / r963165;
double r963167 = y;
double r963168 = r963163 / r963167;
double r963169 = r963168 + r963164;
double r963170 = r963166 * r963169;
return r963170;
}




Bits error versus x




Bits error versus y
Results
| Original | 9.5 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 9.5
rmApplied associate-/l*0.1
rmApplied associate-/r/0.1
Final simplification0.1
herbie shell --seed 2020081 +o rules:numerics
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:herbie-target
(* (/ x 1) (/ (+ (/ x y) 1) (+ x 1)))
(/ (* x (+ (/ x y) 1)) (+ x 1)))