x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r895532 = x;
double r895533 = y;
double r895534 = 1.0;
double r895535 = r895533 + r895534;
double r895536 = r895532 * r895535;
return r895536;
}
double f(double x, double y) {
double r895537 = x;
double r895538 = y;
double r895539 = 1.0;
double r895540 = r895538 + r895539;
double r895541 = r895537 * r895540;
return r895541;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020081 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))