\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\frac{\frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{\sqrt[3]{y - z}}}{\sqrt[3]{y - z}} \cdot \frac{\frac{\sqrt[3]{x}}{t - z}}{\sqrt[3]{y - z}}double f(double x, double y, double z, double t) {
double r755552 = x;
double r755553 = y;
double r755554 = z;
double r755555 = r755553 - r755554;
double r755556 = t;
double r755557 = r755556 - r755554;
double r755558 = r755555 * r755557;
double r755559 = r755552 / r755558;
return r755559;
}
double f(double x, double y, double z, double t) {
double r755560 = x;
double r755561 = cbrt(r755560);
double r755562 = r755561 * r755561;
double r755563 = y;
double r755564 = z;
double r755565 = r755563 - r755564;
double r755566 = cbrt(r755565);
double r755567 = r755562 / r755566;
double r755568 = r755567 / r755566;
double r755569 = t;
double r755570 = r755569 - r755564;
double r755571 = r755561 / r755570;
double r755572 = r755571 / r755566;
double r755573 = r755568 * r755572;
return r755573;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.9 |
|---|---|
| Target | 8.8 |
| Herbie | 1.2 |
Initial program 7.9
rmApplied *-un-lft-identity7.9
Applied times-frac2.2
rmApplied pow12.2
Applied pow12.2
Applied pow-prod-down2.2
Simplified2.1
rmApplied add-cube-cbrt2.7
Applied *-un-lft-identity2.7
Applied add-cube-cbrt2.9
Applied times-frac2.9
Applied times-frac1.2
Simplified1.2
Final simplification1.2
herbie shell --seed 2020081 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))