\frac{x \cdot 100}{x + y}x \cdot \frac{100}{x + y}double f(double x, double y) {
double r755985 = x;
double r755986 = 100.0;
double r755987 = r755985 * r755986;
double r755988 = y;
double r755989 = r755985 + r755988;
double r755990 = r755987 / r755989;
return r755990;
}
double f(double x, double y) {
double r755991 = x;
double r755992 = 100.0;
double r755993 = y;
double r755994 = r755991 + r755993;
double r755995 = r755992 / r755994;
double r755996 = r755991 * r755995;
return r755996;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.5
rmApplied *-un-lft-identity0.5
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020081 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))