2 \cdot \left(x \cdot x + x \cdot y\right)
\mathsf{fma}\left(x, x, x \cdot y\right) \cdot 2double f(double x, double y) {
double r601317 = 2.0;
double r601318 = x;
double r601319 = r601318 * r601318;
double r601320 = y;
double r601321 = r601318 * r601320;
double r601322 = r601319 + r601321;
double r601323 = r601317 * r601322;
return r601323;
}
double f(double x, double y) {
double r601324 = x;
double r601325 = y;
double r601326 = r601324 * r601325;
double r601327 = fma(r601324, r601324, r601326);
double r601328 = 2.0;
double r601329 = r601327 * r601328;
return r601329;
}




Bits error versus x




Bits error versus y
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020081 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))