\frac{x + y}{\left(x \cdot 2\right) \cdot y}\mathsf{fma}\left(0.5, \frac{1}{y}, 0.5 \cdot \frac{1}{x}\right)double f(double x, double y) {
double r601115 = x;
double r601116 = y;
double r601117 = r601115 + r601116;
double r601118 = 2.0;
double r601119 = r601115 * r601118;
double r601120 = r601119 * r601116;
double r601121 = r601117 / r601120;
return r601121;
}
double f(double x, double y) {
double r601122 = 0.5;
double r601123 = 1.0;
double r601124 = y;
double r601125 = r601123 / r601124;
double r601126 = x;
double r601127 = r601123 / r601126;
double r601128 = r601122 * r601127;
double r601129 = fma(r601122, r601125, r601128);
return r601129;
}




Bits error versus x




Bits error versus y
| Original | 15.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.4
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020081 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))