\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r598364 = x;
double r598365 = y;
double r598366 = r598364 * r598365;
double r598367 = z;
double r598368 = r598365 * r598367;
double r598369 = r598366 - r598368;
double r598370 = r598365 * r598365;
double r598371 = r598369 - r598370;
double r598372 = r598371 + r598370;
return r598372;
}
double f(double x, double y, double z) {
double r598373 = y;
double r598374 = x;
double r598375 = z;
double r598376 = r598374 - r598375;
double r598377 = r598373 * r598376;
return r598377;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2020081 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))