x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
x \cdot 0.5 + \left(\mathsf{fma}\left(y, 1 - z, y \cdot \log \left(\sqrt{z}\right)\right) + \log \left(\sqrt{z}\right) \cdot y\right)double f(double x, double y, double z) {
double r284291 = x;
double r284292 = 0.5;
double r284293 = r284291 * r284292;
double r284294 = y;
double r284295 = 1.0;
double r284296 = z;
double r284297 = r284295 - r284296;
double r284298 = log(r284296);
double r284299 = r284297 + r284298;
double r284300 = r284294 * r284299;
double r284301 = r284293 + r284300;
return r284301;
}
double f(double x, double y, double z) {
double r284302 = x;
double r284303 = 0.5;
double r284304 = r284302 * r284303;
double r284305 = y;
double r284306 = 1.0;
double r284307 = z;
double r284308 = r284306 - r284307;
double r284309 = sqrt(r284307);
double r284310 = log(r284309);
double r284311 = r284305 * r284310;
double r284312 = fma(r284305, r284308, r284311);
double r284313 = r284310 * r284305;
double r284314 = r284312 + r284313;
double r284315 = r284304 + r284314;
return r284315;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
rmApplied distribute-lft-in0.1
rmApplied add-sqr-sqrt0.1
Applied log-prod0.1
Applied distribute-rgt-in0.1
Applied associate-+r+0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020081 +o rules:numerics
(FPCore (x y z)
:name "System.Random.MWC.Distributions:gamma from mwc-random-0.13.3.2"
:precision binary64
:herbie-target
(- (+ y (* 0.5 x)) (* y (- z (log z))))
(+ (* x 0.5) (* y (+ (- 1 z) (log z)))))