\frac{1}{2} \cdot \left(x + y \cdot \sqrt{z}\right)\frac{1}{2} \cdot \left(x + y \cdot \sqrt{z}\right)double f(double x, double y, double z) {
double r241498 = 1.0;
double r241499 = 2.0;
double r241500 = r241498 / r241499;
double r241501 = x;
double r241502 = y;
double r241503 = z;
double r241504 = sqrt(r241503);
double r241505 = r241502 * r241504;
double r241506 = r241501 + r241505;
double r241507 = r241500 * r241506;
return r241507;
}
double f(double x, double y, double z) {
double r241508 = 1.0;
double r241509 = 2.0;
double r241510 = r241508 / r241509;
double r241511 = x;
double r241512 = y;
double r241513 = z;
double r241514 = sqrt(r241513);
double r241515 = r241512 * r241514;
double r241516 = r241511 + r241515;
double r241517 = r241510 * r241516;
return r241517;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020081
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, B"
:precision binary64
(* (/ 1 2) (+ x (* y (sqrt z)))))