Average Error: 0.1 → 0.1
Time: 5.4s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r263285 = x;
        double r263286 = y;
        double r263287 = cos(r263286);
        double r263288 = r263285 + r263287;
        double r263289 = z;
        double r263290 = sin(r263286);
        double r263291 = r263289 * r263290;
        double r263292 = r263288 - r263291;
        return r263292;
}

double f(double x, double y, double z) {
        double r263293 = x;
        double r263294 = y;
        double r263295 = cos(r263294);
        double r263296 = r263293 + r263295;
        double r263297 = z;
        double r263298 = sin(r263294);
        double r263299 = r263297 * r263298;
        double r263300 = r263296 - r263299;
        return r263300;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020081 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))