\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r189659 = x;
double r189660 = y;
double r189661 = sin(r189660);
double r189662 = r189659 + r189661;
double r189663 = z;
double r189664 = cos(r189660);
double r189665 = r189663 * r189664;
double r189666 = r189662 + r189665;
return r189666;
}
double f(double x, double y, double z) {
double r189667 = x;
double r189668 = y;
double r189669 = sin(r189668);
double r189670 = r189667 + r189669;
double r189671 = z;
double r189672 = cos(r189668);
double r189673 = r189671 * r189672;
double r189674 = r189670 + r189673;
return r189674;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020081
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))