\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r704707 = x;
double r704708 = y;
double r704709 = z;
double r704710 = t;
double r704711 = r704709 * r704710;
double r704712 = r704708 - r704711;
double r704713 = r704707 / r704712;
return r704713;
}
double f(double x, double y, double z, double t) {
double r704714 = x;
double r704715 = y;
double r704716 = z;
double r704717 = t;
double r704718 = r704716 * r704717;
double r704719 = r704715 - r704718;
double r704720 = r704714 / r704719;
return r704720;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 3.0 |
|---|---|
| Target | 1.8 |
| Herbie | 3.0 |
Initial program 3.0
Final simplification3.0
herbie shell --seed 2020081
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))