x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\begin{array}{l}
\mathbf{if}\;z \cdot z \le 8.4058266113122735 \cdot 10^{287}:\\
\;\;\;\;x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - \left(\left(y \cdot 4\right) \cdot \left(z + \sqrt{t}\right)\right) \cdot \left(z - \sqrt{t}\right)\\
\end{array}double f(double x, double y, double z, double t) {
double r603988 = x;
double r603989 = r603988 * r603988;
double r603990 = y;
double r603991 = 4.0;
double r603992 = r603990 * r603991;
double r603993 = z;
double r603994 = r603993 * r603993;
double r603995 = t;
double r603996 = r603994 - r603995;
double r603997 = r603992 * r603996;
double r603998 = r603989 - r603997;
return r603998;
}
double f(double x, double y, double z, double t) {
double r603999 = z;
double r604000 = r603999 * r603999;
double r604001 = 8.405826611312274e+287;
bool r604002 = r604000 <= r604001;
double r604003 = x;
double r604004 = r604003 * r604003;
double r604005 = y;
double r604006 = 4.0;
double r604007 = r604005 * r604006;
double r604008 = t;
double r604009 = r604000 - r604008;
double r604010 = r604007 * r604009;
double r604011 = r604004 - r604010;
double r604012 = sqrt(r604008);
double r604013 = r603999 + r604012;
double r604014 = r604007 * r604013;
double r604015 = r603999 - r604012;
double r604016 = r604014 * r604015;
double r604017 = r604004 - r604016;
double r604018 = r604002 ? r604011 : r604017;
return r604018;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 5.9 |
|---|---|
| Target | 5.8 |
| Herbie | 3.6 |
if (* z z) < 8.405826611312274e+287Initial program 0.1
if 8.405826611312274e+287 < (* z z) Initial program 56.5
rmApplied add-sqr-sqrt59.6
Applied difference-of-squares59.6
Applied associate-*r*34.1
Final simplification3.6
herbie shell --seed 2020081
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4 (* y (- (* z z) t))))
(- (* x x) (* (* y 4) (- (* z z) t))))