2 \cdot \left(x \cdot x - x \cdot y\right)
\left(x \cdot \left(x - y\right)\right) \cdot 2
double f(double x, double y) {
double r546505 = 2.0;
double r546506 = x;
double r546507 = r546506 * r546506;
double r546508 = y;
double r546509 = r546506 * r546508;
double r546510 = r546507 - r546509;
double r546511 = r546505 * r546510;
return r546511;
}
double f(double x, double y) {
double r546512 = x;
double r546513 = y;
double r546514 = r546512 - r546513;
double r546515 = r546512 * r546514;
double r546516 = 2.0;
double r546517 = r546515 * r546516;
return r546517;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020081
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))