\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r494992 = x;
double r494993 = y;
double r494994 = r494992 - r494993;
double r494995 = 2.0;
double r494996 = r494992 * r494995;
double r494997 = r494996 * r494993;
double r494998 = r494994 / r494997;
return r494998;
}
double f(double x, double y) {
double r494999 = 1.0;
double r495000 = 2.0;
double r495001 = y;
double r495002 = r495000 * r495001;
double r495003 = r494999 / r495002;
double r495004 = x;
double r495005 = r495004 * r495000;
double r495006 = r494999 / r495005;
double r495007 = r495003 - r495006;
return r495007;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.4
rmApplied div-sub15.4
Simplified11.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2020081
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))