Average Error: 15.4 → 0.0
Time: 1.3s
Precision: 64
\[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
\[0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)\]
\frac{x + y}{\left(x \cdot 2\right) \cdot y}
0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)
double f(double x, double y) {
        double r499353 = x;
        double r499354 = y;
        double r499355 = r499353 + r499354;
        double r499356 = 2.0;
        double r499357 = r499353 * r499356;
        double r499358 = r499357 * r499354;
        double r499359 = r499355 / r499358;
        return r499359;
}

double f(double x, double y) {
        double r499360 = 0.5;
        double r499361 = 1.0;
        double r499362 = y;
        double r499363 = r499361 / r499362;
        double r499364 = x;
        double r499365 = r499361 / r499364;
        double r499366 = r499363 + r499365;
        double r499367 = r499360 * r499366;
        return r499367;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original15.4
Target0.0
Herbie0.0
\[\frac{0.5}{x} + \frac{0.5}{y}\]

Derivation

  1. Initial program 15.4

    \[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{0.5 \cdot \frac{1}{y} + 0.5 \cdot \frac{1}{x}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)}\]
  4. Final simplification0.0

    \[\leadsto 0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)\]

Reproduce

herbie shell --seed 2020081 
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
  :precision binary64

  :herbie-target
  (+ (/ 0.5 x) (/ 0.5 y))

  (/ (+ x y) (* (* x 2) y)))