\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r34845 = x;
double r34846 = y;
double r34847 = r34845 + r34846;
double r34848 = z;
double r34849 = 1.0;
double r34850 = r34848 + r34849;
double r34851 = r34847 * r34850;
return r34851;
}
double f(double x, double y, double z) {
double r34852 = x;
double r34853 = y;
double r34854 = r34852 + r34853;
double r34855 = z;
double r34856 = 1.0;
double r34857 = r34855 + r34856;
double r34858 = r34854 * r34857;
return r34858;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020081
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))