\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\frac{\frac{0 + 4 \cdot \left(a \cdot c\right)}{\mathsf{fma}\left(-\sqrt{b}, \sqrt{b}, -\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\right)}}{2 \cdot a}double code(double a, double b, double c) {
return ((-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a));
}
double code(double a, double b, double c) {
return (((0.0 + (4.0 * (a * c))) / fma(-sqrt(b), sqrt(b), -sqrt(((b * b) - ((4.0 * a) * c))))) / (2.0 * a));
}



Bits error versus a



Bits error versus b



Bits error versus c
Results
Initial program 52.6
rmApplied flip-+52.6
Simplified0.4
rmApplied add-sqr-sqrt0.5
Applied distribute-lft-neg-in0.5
Applied fma-neg0.4
Final simplification0.4
herbie shell --seed 2020079 +o rules:numerics
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (< 4.9303800000000003e-32 a 2.02824e+31) (< 4.9303800000000003e-32 b 2.02824e+31) (< 4.9303800000000003e-32 c 2.02824e+31))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4 a) c)))) (* 2 a)))