2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}2 \cdot \sqrt{\mathsf{fma}\left(x, y + z, y \cdot z\right)}double code(double x, double y, double z) {
return (2.0 * sqrt((((x * y) + (x * z)) + (y * z))));
}
double code(double x, double y, double z) {
return (2.0 * sqrt(fma(x, (y + z), (y * z))));
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 20.1 |
|---|---|
| Target | 19.2 |
| Herbie | 20.1 |
Initial program 20.1
rmApplied distribute-lft-out20.1
Applied fma-def20.1
Final simplification20.1
herbie shell --seed 2020079 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(if (< z 7.636950090573675e+176) (* 2 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25))) (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25)))) 2))
(* 2 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))