Average Error: 33.4 → 0.5
Time: 3.8s
Precision: 64
\[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
\[\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, {\left(\left|\frac{x}{y}\right|\right)}^{\frac{3}{2}} \cdot \sqrt{\left|\frac{x}{y}\right|}\right)\]
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, {\left(\left|\frac{x}{y}\right|\right)}^{\frac{3}{2}} \cdot \sqrt{\left|\frac{x}{y}\right|}\right)
double code(double x, double y, double z, double t) {
	return (((x * x) / (y * y)) + ((z * z) / (t * t)));
}
double code(double x, double y, double z, double t) {
	return fma((z / t), (z / t), (pow(fabs((x / y)), 1.5) * sqrt(fabs((x / y)))));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original33.4
Target0.4
Herbie0.5
\[{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}\]

Derivation

  1. Initial program 33.4

    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
  2. Simplified18.6

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right)}\]
  3. Using strategy rm
  4. Applied add-sqr-sqrt18.7

    \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \color{blue}{\sqrt{\frac{x \cdot x}{y \cdot y}} \cdot \sqrt{\frac{x \cdot x}{y \cdot y}}}\right)\]
  5. Simplified18.6

    \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \color{blue}{\left|\frac{x}{y}\right|} \cdot \sqrt{\frac{x \cdot x}{y \cdot y}}\right)\]
  6. Simplified0.4

    \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \left|\frac{x}{y}\right| \cdot \color{blue}{\left|\frac{x}{y}\right|}\right)\]
  7. Using strategy rm
  8. Applied add-sqr-sqrt0.5

    \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \left|\frac{x}{y}\right| \cdot \color{blue}{\left(\sqrt{\left|\frac{x}{y}\right|} \cdot \sqrt{\left|\frac{x}{y}\right|}\right)}\right)\]
  9. Applied associate-*r*0.5

    \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \color{blue}{\left(\left|\frac{x}{y}\right| \cdot \sqrt{\left|\frac{x}{y}\right|}\right) \cdot \sqrt{\left|\frac{x}{y}\right|}}\right)\]
  10. Simplified0.5

    \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \color{blue}{{\left(\left|\frac{x}{y}\right|\right)}^{\frac{3}{2}}} \cdot \sqrt{\left|\frac{x}{y}\right|}\right)\]
  11. Final simplification0.5

    \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, {\left(\left|\frac{x}{y}\right|\right)}^{\frac{3}{2}} \cdot \sqrt{\left|\frac{x}{y}\right|}\right)\]

Reproduce

herbie shell --seed 2020079 +o rules:numerics
(FPCore (x y z t)
  :name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
  :precision binary64

  :herbie-target
  (+ (pow (/ x y) 2) (pow (/ z t) 2))

  (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))