\left(x \cdot y - z \cdot y\right) \cdot t
\begin{array}{l}
\mathbf{if}\;x \cdot y - z \cdot y = -\infty \lor \neg \left(x \cdot y - z \cdot y \le -1.22339818893361066 \cdot 10^{-245} \lor \neg \left(x \cdot y - z \cdot y \le 9.38092306052079621 \cdot 10^{-237} \lor \neg \left(x \cdot y - z \cdot y \le 2.32936053843261313 \cdot 10^{168}\right)\right)\right):\\
\;\;\;\;y \cdot \left(\left(x - z\right) \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot y - z \cdot y\right) \cdot t\\
\end{array}double code(double x, double y, double z, double t) {
return (((x * y) - (z * y)) * t);
}
double code(double x, double y, double z, double t) {
double VAR;
if (((((x * y) - (z * y)) <= -inf.0) || !((((x * y) - (z * y)) <= -1.2233981889336107e-245) || !((((x * y) - (z * y)) <= 9.380923060520796e-237) || !(((x * y) - (z * y)) <= 2.329360538432613e+168))))) {
VAR = (y * ((x - z) * t));
} else {
VAR = (((x * y) - (z * y)) * t);
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 6.9 |
|---|---|
| Target | 3.3 |
| Herbie | 0.6 |
if (- (* x y) (* z y)) < -inf.0 or -1.2233981889336107e-245 < (- (* x y) (* z y)) < 9.380923060520796e-237 or 2.329360538432613e+168 < (- (* x y) (* z y)) Initial program 24.9
rmApplied distribute-rgt-out--24.9
Applied associate-*l*1.4
if -inf.0 < (- (* x y) (* z y)) < -1.2233981889336107e-245 or 9.380923060520796e-237 < (- (* x y) (* z y)) < 2.329360538432613e+168Initial program 0.2
Final simplification0.6
herbie shell --seed 2020079 +o rules:numerics
(FPCore (x y z t)
:name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t)))
(* (- (* x y) (* z y)) t))