x \cdot \cos y - z \cdot \sin y
\mathsf{fma}\left(x, \cos y, -z \cdot \sin y\right)double code(double x, double y, double z) {
return ((x * cos(y)) - (z * sin(y)));
}
double code(double x, double y, double z) {
return fma(x, cos(y), -(z * sin(y)));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied fma-neg0.1
Final simplification0.1
herbie shell --seed 2020078 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))