Average Error: 0.0 → 0.0
Time: 837.0ms
Precision: 64
\[\left(x \cdot \left(y - 1\right) - y \cdot 0.5\right) + 0.918938533204673003\]
\[\mathsf{fma}\left(y, x, 0.918938533204673003\right) - \mathsf{fma}\left(x, 1, y \cdot 0.5\right)\]
\left(x \cdot \left(y - 1\right) - y \cdot 0.5\right) + 0.918938533204673003
\mathsf{fma}\left(y, x, 0.918938533204673003\right) - \mathsf{fma}\left(x, 1, y \cdot 0.5\right)
double code(double x, double y) {
	return (((x * (y - 1.0)) - (y * 0.5)) + 0.918938533204673);
}
double code(double x, double y) {
	return (fma(y, x, 0.918938533204673) - fma(x, 1.0, (y * 0.5)));
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x \cdot \left(y - 1\right) - y \cdot 0.5\right) + 0.918938533204673003\]
  2. Simplified0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(y, x, 0.918938533204673003\right) - \mathsf{fma}\left(x, 1, y \cdot 0.5\right)}\]
  3. Final simplification0.0

    \[\leadsto \mathsf{fma}\left(y, x, 0.918938533204673003\right) - \mathsf{fma}\left(x, 1, y \cdot 0.5\right)\]

Reproduce

herbie shell --seed 2020078 +o rules:numerics
(FPCore (x y)
  :name "Numeric.SpecFunctions:logGamma from math-functions-0.1.5.2, A"
  :precision binary64
  (+ (- (* x (- y 1)) (* y 0.5)) 0.918938533204673))