Average Error: 0.5 → 0.2
Time: 2.9s
Precision: 64
\[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\]
\[\frac{x - y}{\frac{z}{60} - \frac{t}{60}} + a \cdot 120\]
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\frac{x - y}{\frac{z}{60} - \frac{t}{60}} + a \cdot 120
double code(double x, double y, double z, double t, double a) {
	return (((60.0 * (x - y)) / (z - t)) + (a * 120.0));
}
double code(double x, double y, double z, double t, double a) {
	return (((x - y) / ((z / 60.0) - (t / 60.0))) + (a * 120.0));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Bits error versus a

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.5
Target0.2
Herbie0.2
\[\frac{60}{\frac{z - t}{x - y}} + a \cdot 120\]

Derivation

  1. Initial program 0.5

    \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\]
  2. Using strategy rm
  3. Applied *-commutative0.5

    \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot 60}}{z - t} + a \cdot 120\]
  4. Applied associate-/l*0.2

    \[\leadsto \color{blue}{\frac{x - y}{\frac{z - t}{60}}} + a \cdot 120\]
  5. Using strategy rm
  6. Applied div-sub0.2

    \[\leadsto \frac{x - y}{\color{blue}{\frac{z}{60} - \frac{t}{60}}} + a \cdot 120\]
  7. Final simplification0.2

    \[\leadsto \frac{x - y}{\frac{z}{60} - \frac{t}{60}} + a \cdot 120\]

Reproduce

herbie shell --seed 2020078 
(FPCore (x y z t a)
  :name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
  :precision binary64

  :herbie-target
  (+ (/ 60 (/ (- z t) (- x y))) (* a 120))

  (+ (/ (* 60 (- x y)) (- z t)) (* a 120)))