Average Error: 1.3 → 1.3
Time: 3.9s
Precision: 64
\[\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)\]
\[\frac{1 \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)}{3}\]
\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)
\frac{1 \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)}{3}
double code(double x, double y, double z, double t) {
	return ((1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t))));
}
double code(double x, double y, double z, double t) {
	return ((1.0 * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)))) / 3.0);
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original1.3
Target1.2
Herbie1.3
\[\frac{\cos^{-1} \left(\frac{\frac{x}{27}}{y \cdot z} \cdot \frac{\sqrt{t}}{\frac{2}{3}}\right)}{3}\]

Derivation

  1. Initial program 1.3

    \[\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)\]
  2. Using strategy rm
  3. Applied associate-*l/1.3

    \[\leadsto \color{blue}{\frac{1 \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)}{3}}\]
  4. Final simplification1.3

    \[\leadsto \frac{1 \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)}{3}\]

Reproduce

herbie shell --seed 2020078 
(FPCore (x y z t)
  :name "Diagrams.Solve.Polynomial:cubForm  from diagrams-solve-0.1, D"
  :precision binary64

  :herbie-target
  (/ (acos (* (/ (/ x 27) (* y z)) (/ (sqrt t) (/ 2 3)))) 3)

  (* (/ 1 3) (acos (* (/ (* 3 (/ x (* y 27))) (* z 2)) (sqrt t)))))