Average Error: 33.3 → 0.3
Time: 3.4s
Precision: 64
\[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
\[\frac{\frac{x}{y}}{\frac{y}{x}} + \frac{\frac{z}{t}}{\frac{t}{z}}\]
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\frac{\frac{x}{y}}{\frac{y}{x}} + \frac{\frac{z}{t}}{\frac{t}{z}}
double code(double x, double y, double z, double t) {
	return (((x * x) / (y * y)) + ((z * z) / (t * t)));
}
double code(double x, double y, double z, double t) {
	return (((x / y) / (y / x)) + ((z / t) / (t / z)));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original33.3
Target0.4
Herbie0.3
\[{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}\]

Derivation

  1. Initial program 33.3

    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
  2. Using strategy rm
  3. Applied times-frac18.6

    \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t}\]
  4. Using strategy rm
  5. Applied times-frac0.4

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}}\]
  6. Using strategy rm
  7. Applied clear-num0.4

    \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{1}{\frac{y}{x}}} + \frac{z}{t} \cdot \frac{z}{t}\]
  8. Applied un-div-inv0.4

    \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z}{t} \cdot \frac{z}{t}\]
  9. Using strategy rm
  10. Applied clear-num0.3

    \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{z}{t} \cdot \color{blue}{\frac{1}{\frac{t}{z}}}\]
  11. Applied un-div-inv0.3

    \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{\frac{z}{t}}{\frac{t}{z}}}\]
  12. Final simplification0.3

    \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{\frac{z}{t}}{\frac{t}{z}}\]

Reproduce

herbie shell --seed 2020078 
(FPCore (x y z t)
  :name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
  :precision binary64

  :herbie-target
  (+ (pow (/ x y) 2) (pow (/ z t) 2))

  (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))