x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\mathsf{fma}\left(y - x, 6 \cdot \left(\frac{2}{3} - z\right), x\right) + \left(\left(y - x\right) \cdot 6\right) \cdot \mathsf{fma}\left(-z, 1, z \cdot 1\right)double code(double x, double y, double z) {
return (x + (((y - x) * 6.0) * ((2.0 / 3.0) - z)));
}
double code(double x, double y, double z) {
return (fma((y - x), (6.0 * ((2.0 / 3.0) - z)), x) + (((y - x) * 6.0) * fma(-z, 1.0, (z * 1.0))));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied add-sqr-sqrt0.4
Applied prod-diff0.4
Applied distribute-lft-in0.4
Applied associate-+r+0.4
Simplified0.3
Final simplification0.3
herbie shell --seed 2020078 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6) (- (/ 2 3) z))))