2 \cdot \left(x \cdot x - x \cdot y\right)
\mathsf{fma}\left({x}^{1}, {x}^{1}, x \cdot \left(-y\right)\right) \cdot 2double code(double x, double y) {
return (2.0 * ((x * x) - (x * y)));
}
double code(double x, double y) {
return (fma(pow(x, 1.0), pow(x, 1.0), (x * -y)) * 2.0);
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
Simplified0.0
rmApplied sqr-pow0.0
Applied fma-def0.0
Final simplification0.0
herbie shell --seed 2020075 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))