x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}\mathsf{fma}\left(1, x, \frac{2}{2 \cdot z - \frac{t}{\frac{z}{y}}} \cdot \left(-y\right)\right)double code(double x, double y, double z, double t) {
return (x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))));
}
double code(double x, double y, double z, double t) {
return fma(1.0, x, ((2.0 / ((2.0 * z) - (t / (z / y)))) * -y));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 11.6 |
|---|---|
| Target | 0.1 |
| Herbie | 2.2 |
Initial program 11.6
rmApplied associate-/l*6.5
rmApplied *-un-lft-identity6.5
Applied *-un-lft-identity6.5
Applied times-frac6.5
Simplified6.5
Simplified2.7
rmApplied associate-/l*2.2
rmApplied *-un-lft-identity2.2
Applied fma-neg2.2
Simplified2.2
Final simplification2.2
herbie shell --seed 2020075 +o rules:numerics
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:herbie-target
(- x (/ 1 (- (/ z y) (/ (/ t 2) z))))
(- x (/ (* (* y 2) z) (- (* (* z 2) z) (* y t)))))