\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{\frac{\sqrt[3]{1}}{\frac{\sqrt{\mathsf{fma}\left(z, z, 1\right)}}{\sqrt[3]{1}}} \cdot \frac{\frac{\sqrt[3]{1}}{x}}{\sqrt{\mathsf{fma}\left(z, z, 1\right)}}}{y}double code(double x, double y, double z) {
return ((1.0 / x) / (y * (1.0 + (z * z))));
}
double code(double x, double y, double z) {
return (((cbrt(1.0) / (sqrt(fma(z, z, 1.0)) / cbrt(1.0))) * ((cbrt(1.0) / x) / sqrt(fma(z, z, 1.0)))) / y);
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.2 |
|---|---|
| Target | 5.5 |
| Herbie | 6.2 |
Initial program 6.2
Simplified6.1
rmApplied add-sqr-sqrt6.2
Applied *-un-lft-identity6.2
Applied add-cube-cbrt6.2
Applied times-frac6.2
Applied times-frac6.2
Simplified6.2
Final simplification6.2
herbie shell --seed 2020075 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1 (* z z))) #f) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 8.680743250567252e+305) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x))))
(/ (/ 1 x) (* y (+ 1 (* z z)))))