Average Error: 23.1 → 23.2
Time: 6.0s
Precision: 64
\[\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\]
\[\left(x \cdot y + z \cdot \left(t - a\right)\right) \cdot \frac{1}{y + z \cdot \left(b - y\right)}\]
\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}
\left(x \cdot y + z \cdot \left(t - a\right)\right) \cdot \frac{1}{y + z \cdot \left(b - y\right)}
double code(double x, double y, double z, double t, double a, double b) {
	return (((x * y) + (z * (t - a))) / (y + (z * (b - y))));
}
double code(double x, double y, double z, double t, double a, double b) {
	return (((x * y) + (z * (t - a))) * (1.0 / (y + (z * (b - y)))));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Bits error versus a

Bits error versus b

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original23.1
Target18.1
Herbie23.2
\[\frac{z \cdot t + y \cdot x}{y + z \cdot \left(b - y\right)} - \frac{a}{\left(b - y\right) + \frac{y}{z}}\]

Derivation

  1. Initial program 23.1

    \[\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\]
  2. Using strategy rm
  3. Applied div-inv23.2

    \[\leadsto \color{blue}{\left(x \cdot y + z \cdot \left(t - a\right)\right) \cdot \frac{1}{y + z \cdot \left(b - y\right)}}\]
  4. Final simplification23.2

    \[\leadsto \left(x \cdot y + z \cdot \left(t - a\right)\right) \cdot \frac{1}{y + z \cdot \left(b - y\right)}\]

Reproduce

herbie shell --seed 2020075 
(FPCore (x y z t a b)
  :name "Development.Shake.Progress:decay from shake-0.15.5"
  :precision binary64

  :herbie-target
  (- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))

  (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))