\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}\begin{array}{l}
\mathbf{if}\;\cos \left(y - \frac{z \cdot t}{3}\right) \le 0.99999999997032496:\\
\;\;\;\;\left(\left(2 \cdot \sqrt{x}\right) \cdot \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right) + \left(\left(\sin \left(\frac{t}{\frac{3}{z}}\right) \cdot \sin y\right) \cdot \sqrt{x}\right) \cdot 2\right) - \frac{\frac{a}{3}}{b}\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \left(1 - \frac{1}{2} \cdot {y}^{2}\right) - \frac{a}{b \cdot 3}\\
\end{array}double code(double x, double y, double z, double t, double a, double b) {
return (((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0)));
}
double code(double x, double y, double z, double t, double a, double b) {
double VAR;
if ((cos((y - ((z * t) / 3.0))) <= 0.999999999970325)) {
VAR = ((((2.0 * sqrt(x)) * (cos(y) * cos(((z * t) / 3.0)))) + (((sin((t / (3.0 / z))) * sin(y)) * sqrt(x)) * 2.0)) - ((a / 3.0) / b));
} else {
VAR = (((2.0 * sqrt(x)) * (1.0 - (0.5 * pow(y, 2.0)))) - (a / (b * 3.0)));
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 20.5 |
|---|---|
| Target | 18.5 |
| Herbie | 17.6 |
if (cos (- y (/ (* z t) 3.0))) < 0.999999999970325Initial program 19.7
rmApplied sub-neg19.7
Applied cos-sum19.0
Simplified19.0
rmApplied *-commutative19.0
Applied associate-/r*19.0
rmApplied *-commutative19.0
Applied associate-/l*19.0
rmApplied sub-neg19.0
Applied distribute-lft-in19.0
Simplified19.0
if 0.999999999970325 < (cos (- y (/ (* z t) 3.0))) Initial program 21.8
Taylor expanded around 0 15.2
Final simplification17.6
herbie shell --seed 2020071 +o rules:numerics
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, K"
:precision binary64
:herbie-target
(if (< z -1.379333748723514e+129) (- (* (* 2 (sqrt x)) (cos (- (/ 1 y) (/ (/ 0.3333333333333333 z) t)))) (/ (/ a 3) b)) (if (< z 3.516290613555987e+106) (- (* (* (sqrt x) 2) (cos (- y (* (/ t 3) z)))) (/ (/ a 3) b)) (- (* (cos (- y (/ (/ 0.3333333333333333 z) t))) (* 2 (sqrt x))) (/ (/ a b) 3))))
(- (* (* 2 (sqrt x)) (cos (- y (/ (* z t) 3)))) (/ a (* b 3))))