\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\frac{\sqrt[3]{x}}{\frac{y - z}{\sqrt[3]{x}}} \cdot \frac{\sqrt[3]{\sqrt[3]{x} \cdot \sqrt[3]{x}} \cdot \sqrt[3]{\sqrt[3]{x}}}{t - z}double code(double x, double y, double z, double t) {
return (x / ((y - z) * (t - z)));
}
double code(double x, double y, double z, double t) {
return ((cbrt(x) / ((y - z) / cbrt(x))) * ((cbrt((cbrt(x) * cbrt(x))) * cbrt(cbrt(x))) / (t - z)));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.5 |
|---|---|
| Target | 8.3 |
| Herbie | 2.0 |
Initial program 7.5
rmApplied add-cube-cbrt8.0
Applied times-frac1.9
Simplified1.9
rmApplied add-cube-cbrt1.9
Applied cbrt-prod2.0
Final simplification2.0
herbie shell --seed 2020066 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))