\sqrt{\frac{\left(x \cdot x + y \cdot y\right) + z \cdot z}{3}}\begin{array}{l}
\mathbf{if}\;x \le -1.0510217824479294 \cdot 10^{128}:\\
\;\;\;\;-1 \cdot \left(x \cdot \sqrt{0.333333333333333315}\right)\\
\mathbf{elif}\;x \le 2.1452959828457685 \cdot 10^{89}:\\
\;\;\;\;\sqrt{\frac{\sqrt{\left(x \cdot x + y \cdot y\right) + z \cdot z}}{\sqrt[3]{3} \cdot \sqrt[3]{3}} \cdot \frac{\sqrt{\left(x \cdot x + y \cdot y\right) + z \cdot z}}{\sqrt[3]{3}}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \sqrt{0.333333333333333315}\\
\end{array}double code(double x, double y, double z) {
return sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0));
}
double code(double x, double y, double z) {
double temp;
if ((x <= -1.0510217824479294e+128)) {
temp = (-1.0 * (x * sqrt(0.3333333333333333)));
} else {
double temp_1;
if ((x <= 2.1452959828457685e+89)) {
temp_1 = sqrt(((sqrt((((x * x) + (y * y)) + (z * z))) / (cbrt(3.0) * cbrt(3.0))) * (sqrt((((x * x) + (y * y)) + (z * z))) / cbrt(3.0))));
} else {
temp_1 = (x * sqrt(0.3333333333333333));
}
temp = temp_1;
}
return temp;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 37.1 |
|---|---|
| Target | 25.4 |
| Herbie | 24.8 |
if x < -1.0510217824479294e+128Initial program 58.4
Taylor expanded around -inf 15.1
if -1.0510217824479294e+128 < x < 2.1452959828457685e+89Initial program 28.3
rmApplied add-cube-cbrt28.3
Applied add-sqr-sqrt28.3
Applied times-frac28.3
if 2.1452959828457685e+89 < x Initial program 53.1
Taylor expanded around inf 19.6
Final simplification24.8
herbie shell --seed 2020066 +o rules:numerics
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.Pixel:doubleRmsOfRGB8 from repa-algorithms-3.4.0.1"
:precision binary64
:herbie-target
(if (< z -6.396479394109776e+136) (/ (- z) (sqrt 3)) (if (< z 7.320293694404182e+117) (/ (sqrt (+ (+ (* z z) (* x x)) (* y y))) (sqrt 3)) (* (sqrt 0.3333333333333333) z)))
(sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3)))