\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\mathsf{fma}\left(120, a, \frac{60 \cdot x + 60 \cdot \left(-y\right)}{z - t}\right)double code(double x, double y, double z, double t, double a) {
return (((60.0 * (x - y)) / (z - t)) + (a * 120.0));
}
double code(double x, double y, double z, double t, double a) {
return fma(120.0, a, (((60.0 * x) + (60.0 * -y)) / (z - t)));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.1 |
| Herbie | 0.4 |
Initial program 0.4
Simplified0.4
rmApplied sub-neg0.4
Applied distribute-lft-in0.4
Final simplification0.4
herbie shell --seed 2020066 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))