\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, z\right) + \frac{x}{2}double f(double x, double y, double z) {
double r236164 = x;
double r236165 = 2.0;
double r236166 = r236164 / r236165;
double r236167 = y;
double r236168 = r236167 * r236164;
double r236169 = r236166 + r236168;
double r236170 = z;
double r236171 = r236169 + r236170;
return r236171;
}
double f(double x, double y, double z) {
double r236172 = x;
double r236173 = y;
double r236174 = z;
double r236175 = fma(r236172, r236173, r236174);
double r236176 = 2.0;
double r236177 = r236172 / r236176;
double r236178 = r236175 + r236177;
return r236178;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020065 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))