x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r163785 = x;
double r163786 = r163785 * r163785;
double r163787 = y;
double r163788 = r163787 * r163787;
double r163789 = r163786 + r163788;
return r163789;
}
double f(double x, double y) {
double r163790 = x;
double r163791 = y;
double r163792 = r163791 * r163791;
double r163793 = fma(r163790, r163790, r163792);
return r163793;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020065 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))