\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r142521 = x;
double r142522 = y;
double r142523 = cos(r142522);
double r142524 = r142521 + r142523;
double r142525 = z;
double r142526 = sin(r142522);
double r142527 = r142525 * r142526;
double r142528 = r142524 - r142527;
return r142528;
}
double f(double x, double y, double z) {
double r142529 = x;
double r142530 = y;
double r142531 = cos(r142530);
double r142532 = r142529 + r142531;
double r142533 = z;
double r142534 = sin(r142530);
double r142535 = r142533 * r142534;
double r142536 = r142532 - r142535;
return r142536;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020065 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))