x + \left(y \cdot z\right) \cdot z
x + \left(y \cdot z\right) \cdot z
double f(double x, double y, double z) {
double r21691 = x;
double r21692 = y;
double r21693 = z;
double r21694 = r21692 * r21693;
double r21695 = r21694 * r21693;
double r21696 = r21691 + r21695;
return r21696;
}
double f(double x, double y, double z) {
double r21697 = x;
double r21698 = y;
double r21699 = z;
double r21700 = r21698 * r21699;
double r21701 = r21700 * r21699;
double r21702 = r21697 + r21701;
return r21702;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020065 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))