\left(x \cdot 3\right) \cdot y - z
{\left(3 \cdot \left(x \cdot y\right)\right)}^{1} - zdouble f(double x, double y, double z) {
double r883665 = x;
double r883666 = 3.0;
double r883667 = r883665 * r883666;
double r883668 = y;
double r883669 = r883667 * r883668;
double r883670 = z;
double r883671 = r883669 - r883670;
return r883671;
}
double f(double x, double y, double z) {
double r883672 = 3.0;
double r883673 = x;
double r883674 = y;
double r883675 = r883673 * r883674;
double r883676 = r883672 * r883675;
double r883677 = 1.0;
double r883678 = pow(r883676, r883677);
double r883679 = z;
double r883680 = r883678 - r883679;
return r883680;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.2 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.2
rmApplied pow10.2
Applied pow10.2
Applied pow10.2
Applied pow-prod-down0.2
Applied pow-prod-down0.2
Simplified0.1
Final simplification0.1
herbie shell --seed 2020065 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))