Average Error: 0.0 → 0.0
Time: 5.4s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r620949 = x;
        double r620950 = y;
        double r620951 = r620949 - r620950;
        double r620952 = z;
        double r620953 = r620952 - r620950;
        double r620954 = r620951 / r620953;
        return r620954;
}

double f(double x, double y, double z) {
        double r620955 = x;
        double r620956 = y;
        double r620957 = r620955 - r620956;
        double r620958 = z;
        double r620959 = r620958 - r620956;
        double r620960 = r620957 / r620959;
        return r620960;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2020065 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))