\frac{x - y}{z - y}\frac{x - y}{z - y}double f(double x, double y, double z) {
double r620949 = x;
double r620950 = y;
double r620951 = r620949 - r620950;
double r620952 = z;
double r620953 = r620952 - r620950;
double r620954 = r620951 / r620953;
return r620954;
}
double f(double x, double y, double z) {
double r620955 = x;
double r620956 = y;
double r620957 = r620955 - r620956;
double r620958 = z;
double r620959 = r620958 - r620956;
double r620960 = r620957 / r620959;
return r620960;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020065 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(- (/ x (- z y)) (/ y (- z y)))
(/ (- x y) (- z y)))