\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\frac{8 \cdot \sin \left(x \cdot 0.5\right)}{\frac{\sin x}{\sin \left(0.5 \cdot x\right)} \cdot 3}double f(double x) {
double r712264 = 8.0;
double r712265 = 3.0;
double r712266 = r712264 / r712265;
double r712267 = x;
double r712268 = 0.5;
double r712269 = r712267 * r712268;
double r712270 = sin(r712269);
double r712271 = r712266 * r712270;
double r712272 = r712271 * r712270;
double r712273 = sin(r712267);
double r712274 = r712272 / r712273;
return r712274;
}
double f(double x) {
double r712275 = 8.0;
double r712276 = x;
double r712277 = 0.5;
double r712278 = r712276 * r712277;
double r712279 = sin(r712278);
double r712280 = r712275 * r712279;
double r712281 = sin(r712276);
double r712282 = r712277 * r712276;
double r712283 = sin(r712282);
double r712284 = r712281 / r712283;
double r712285 = 3.0;
double r712286 = r712284 * r712285;
double r712287 = r712280 / r712286;
return r712287;
}




Bits error versus x
Results
| Original | 14.6 |
|---|---|
| Target | 0.3 |
| Herbie | 0.3 |
Initial program 14.6
rmApplied associate-/l*0.5
Simplified0.5
rmApplied associate-*l/0.3
Applied associate-/l/0.3
Final simplification0.3
herbie shell --seed 2020065 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:precision binary64
:herbie-target
(/ (/ (* 8 (sin (* x 0.5))) 3) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8 3) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))