x + y \cdot \frac{z - t}{z - a}\frac{y}{\frac{z - a}{z - t}} + xdouble f(double x, double y, double z, double t, double a) {
double r678242 = x;
double r678243 = y;
double r678244 = z;
double r678245 = t;
double r678246 = r678244 - r678245;
double r678247 = a;
double r678248 = r678244 - r678247;
double r678249 = r678246 / r678248;
double r678250 = r678243 * r678249;
double r678251 = r678242 + r678250;
return r678251;
}
double f(double x, double y, double z, double t, double a) {
double r678252 = y;
double r678253 = z;
double r678254 = a;
double r678255 = r678253 - r678254;
double r678256 = t;
double r678257 = r678253 - r678256;
double r678258 = r678255 / r678257;
double r678259 = r678252 / r678258;
double r678260 = x;
double r678261 = r678259 + r678260;
return r678261;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.2 |
|---|---|
| Target | 1.1 |
| Herbie | 1.1 |
Initial program 1.2
Simplified1.2
rmApplied clear-num1.3
rmApplied fma-udef1.3
Simplified1.1
Final simplification1.1
herbie shell --seed 2020065 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))